Commentaires
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![]() ![]() 2012-08-19 07:16 | Agreed. | |
Sandie
photo_librarymode_comment
2012-08-19 04:13 | 996 looks right to me: www.superbikeitalia.com/images/18_115200631003pm.jpg | |
![]() 2012-08-19 02:06 | I believe the basename for it is vp_ducati. | |
![]() 2012-08-18 21:25 | It's a Ducati 996 I think | |
![]() ![]() 2012-08-18 03:37 | I remember way back when GTA IV came out, I saw this one mod that replaced most of the cars with all the traffic cars in this game, but it looked a bit odd since GTA had the realistic shine on the cars, and it was kinda like how someone modded the Kurama from GTA III into San Andreas. It had all the pics of the cars, but sadly, the mod was taken down about a year later. | |
![]() 2012-08-17 04:00 | You're right, plus, the SFX in MC3 are terrible compared to MC2, imo. Listen to the metal SFX of lightpoles falling down in MC2 and then listen to the MC3 ones. The horn this, the Explorer, the Odyssey and the Towncar limo have is awesome. Love how it sounds with the Doppler effect in effect. -- Last edit: 2012-08-17 04:17:38 | |
![]() ![]() 2012-08-17 03:55 | I find it funny that this, and I think the Explorer as well in MC3 has a large airhorn like of the bigger trucks than the normal horn this had. | |
![]() 2012-08-13 06:51 | This uses the vp_911 wheel, which was obv. supposed to be on the Modo Prego. Ironically enough, there's also a vp_vanquish wheel, which isn't used. -- Last edit: 2012-08-13 07:50:07 | |
![]() 2012-08-12 00:13 | Traffic cars in MC1 only have breakparts, eg. the taxi signs, PIT bar on the Meter Maid, only player cars can be derformed. | |
![]() 2012-08-12 00:11 | Breakable parts were since Midtown Madness and Midnight Club 1 already had damage model introduced. | |
![]() 2012-08-12 00:07 | I believe so, yes. MC3's traffic car damage is pretty crappy, the gibs of metal that fly out of the cars look weird as hell. | |
![]() 2012-08-09 20:33 | Car has a bad bug with the headlight .mtx positions on the PC version. oi47.tinypic.com/incolv.jpg | |
![]() 2012-08-09 08:55 | Noticed that, pretty funny bug. Also, if you push along a traffic car at REALLY high speed, it'll vanish. BTW, Nismo, if you have the PC version of MC2, I can give you my traffic mod+cops in cruise mode mod+fixed va_garbagetruck_l/va_garbage_t.vehicle files, along with the crap necessary to run the game unpacked. -- Last edit: 2012-08-09 08:59:16 | |
![]() ![]() 2012-08-07 09:26 | Interesting note, when you flip a traffic car, most notably the large box truck in LA, the tire marks will still leave marks in the air. | |
![]() ![]() 2012-08-07 09:21 | Is this the first time that a MC game featured a damaged model of a traffic car? MC3 incorporated it with all of the traffic cars but it wasn't very good, even though it threw out "damaged" parts from the car. | |
![]() ![]() 2012-08-07 09:16 | Does this truck have an engine sound at all? In the PS2 version it seemed near silent. Or it's a glitch for the PS2 version only -- Last edit: 2012-08-07 09:17:01 | |
![]() 2012-08-06 12:12 | yes.1998~2003 suzuki wagon r. | |
![]() 2012-08-05 05:16 | No horn on the PC version either. ![]() Don't know if you noticed, Nismo, but there's no shadows under traffic vehicles on the PC version, and sadly, it seems it would require hex-editing to fix(already had RF supply me with XBOX files, they didn't work.) | |
![]() ![]() 2012-07-31 12:27 | This one shares the wheels off of the LA International fire truck it seems. | |
![]() ![]() 2012-07-31 12:16 | This one has a unique horn that the other trucks don't have. | |
![]() 2012-07-30 23:31 | 1971 Bestia, Schneller V8 and Vortex 5 here. ![]() -- Last edit: 2012-07-30 23:32:28 | |
![]() 2012-07-30 23:29 | Also, the headlight/tailights are seperate textures applied over the actual lights, btw. | |
![]() ![]() 2012-07-30 18:42 | Yeah, the top portion of the Tridon-cell's been painted, and it either came in silver or black. | |
![]() ![]() 2012-07-30 10:49 | they actually call it "Ruby red" but normally the tridon-cell is always silver afaik. data.motor-talk.de/data/galleries/0/38/857/8496316/smart-ruby-red-metallic-58737.jpg -- Last edit: 2012-07-30 10:51:20 | |
![]() ![]() 2012-07-30 09:30 | Mine too | |
![]() 2012-07-30 07:00 | My fav car in this game! ![]() | |
![]() ![]() 2012-07-30 04:16 | The colors on this car seems to be three different colors mashed together,and plus the rear of this is shaped differently, anyone got a texture map of this? | |
![]() 2012-07-30 02:27 | It is a Hijet and absolutely not a Rascal. The bumper and headlights look exactly like on a Hijet, hell, the whole cab is probably from a Hijet. ![]() -- Last edit: 2012-07-30 02:30:49 | |
![]() ![]() 2012-07-29 04:33 | The wheels on this, and pretty much the majority of the traffic cars in the game, excluding the Tacoma which has the right wheels, and an exception, the Explorer, to me the wheel looks to be off of a '98-02 Accord, with the emblem removed and what looks like a Plus sign in place. | |
![]() ![]() 2012-07-29 03:01 | This truck also seems to have a specialized track as well, since it rarely ventures onto the highway, and if it did, I remember it still traveling slowly as it did on the streets while the other cars sped up and passed by. Dunno about the other one in Tokyo though. | |
![]() 2012-07-28 00:14 | It is just a static prop, not a traffic vehicle -- Last edit: 2012-07-28 00:15:52 | |
![]() ![]() 2012-07-27 23:15 | Compared to the other traffic cars they added into this game, you'd think they'd put a little more effort and detail into making a proper forklift ![]() | |
![]() ![]() 2012-07-27 23:11 | Huh, I even crashed into one head on and I didn't hear it, probably a bug on the PS2 version. | |
![]() 2012-07-27 03:34 | Well, here's the data from it's .vehicle file, related to the horn: tl;dr-It has a horn. ![]() | |
![]() ![]() 2012-07-27 03:18 | Wasn't this one missing a horn or some sorts? I don't think I remember hearing anything coming from this truck after a few near misses. | |
![]() 2012-07-26 10:45 | Yepp ![]() | |
![]() 2012-07-26 10:13 | You're right and since many languages (as polish and spanish for example) are based on latin, we simply got the same word. | |
![]() 2012-07-26 10:04 | Its not a slavic word (as in bulgarian, russian, macedonian and the balkan languages, based on bulgarian), but yeah probably they used the Spanish word which is more logical, because of R* San Diego. -- Last edit: 2012-07-26 10:04:54 | |
![]() ![]() 2012-07-26 09:56 | In spanish beast is bestia too, I dont think they would mean the Polish word | |
![]() 2012-07-26 09:43 | parasol is latin word which means "for sun", because first umbrellas were used as sun protectors. Bestia means simply "Beast" and it's slavic (polish, for sure, you can trust me) word. | |
![]() ![]() 2012-07-26 08:20 | 1998. | |
![]() 2012-07-26 07:28 | Tycek a écrit I wonder why does this car have polish (maybe this word is exactly the same in other slavic languages) name? Bestia doesnt sound polish or slavic either to me. Probably there were polish people in the team, like with Driver1's parasol object. | |
![]() 2012-07-25 23:50 | In MC3 Remix/MCLA Remix it has lower res textures, and the Mercedes rim off MC2's va_accord_l and va_taxi_p | |
![]() ![]() 2012-07-25 23:40 | MC3 Remix had a lesser detailed version appearing in some races in Tokyo, but with different wheels that were offset, If I had a working camera I'd take a pic of it. | |
![]() 2012-07-25 23:13 | I wonder why does this car have polish (maybe this word is exactly the same in other slavic languages) name? | |
![]() 2012-07-25 03:34 | Haven't these been retired since? SolanaBogon, Takumi, Rinspeed, Kalu or 108092 would know. -- Last edit: 2012-07-25 03:44:08 | |
![]() 2012-07-22 22:06 | Idk why was changed to Astra, I only said the basename ![]() | |
![]() ![]() 2012-07-22 21:50 | ![]() Since it's Paris it should be Opel Vectra [B] -- Last edit: 2012-07-22 21:53:13 | |
![]() 2012-07-22 21:27 | It's too long to be the Astra/Kadett D...![]() ...so I'll go for the Vauxhall Vectra. | |
![]() 2012-07-22 18:48 | This is a Vectra ![]() |