Commentaires
| Page liée | Auteur | Message |
|---|---|---|
| Razor440 a écrit How do you not know this is a rebadged Mitsubishi Fuso? Because it's not - it's an Isuzu NPR. | ||
| carcrasher88 a écrit I honestly don't think any of the first three generations of Prius were exactly...ugly. I've got to agree with that (mostly). The first one was a bit uninspiring, but the second was fine and the third was a fantastic evolution of the second. The fourth is just an abomination, but it's nothing compared to the Toyota Mirai - both of these cars are serious contenders for the ugliest car of this decade. | ||
| Not sure why but somebody has gone through every Lenco BearCat on the site and renamed them to Lenco B.E.A.R., which is wrong since the BearCat and the B.E.A.R. are different vehicles: This is the BearCat: upload.wikimedia.org/wikipedia/commons/thumb/e/eb/Nash_Bearcat.jpg/1920px-Nash_Bearcat.jpg This is the original B.E.A.R.: imgur.com/GaFskTs This is the new BEAR: imgur.com/Qy7baRW I'll correct them now. | ||
| Why is this car listed as French? I always thought Talbot was British and both the game and Wikipedia confirm that. | ||
| Actually the new NSX is more American than you think. The car was not only designed by Honda America, but every new NSX (even those sold in Japan) is made in Marysville, Ohio. | ||
| Alfa Romeo 75? | ||
| It doesn't take a genius to see the similarities between these wedge-shaped early-80's sports cars, but it takes a special kind of person to start an argument from this... | ||
| Renz203 a écrit Wait, What?! My fave Australian car manufacturer is going to be defunct at 2017? So this is the last year Holden still makes rebadged Chevrolet and Opel? Not exactly: Wikipedia a écrit On 11 December 2013, Holden announced that it will cease vehicle and engine production by the end of 2017, however, the company will continue to have a large and ongoing presence in Australia importing and selling cars as national sales company. Holden will still exist as a brand, but will no longer produce its own vehicles. This means the end of the long-running Holden Commodore (Chevy SS, Vauxhall VXR8), while other Holdens will be rebadged cars imported from overseas. -- Last edit: 2016-09-13 20:38:56 | ||
| Same as this: www.igcd.net/vehicle.php?id=53252 | ||
| SizSkiizd a écrit What's a Land-Rover Defender doing in a game set in 1968? Looks like somebody needs to brush up on their car history. The Defender comes from a line of vehicles that began in 1948 with the Series I and remained basically unchanged until it was discontinued in 2016. In 1968 it was the Land Rover Series IIA, which looked like this - not exactly a far cry from what rolled off the production line less than a year ago. Although the car in the image looks more like a Mercedes-Benz G-Klasse, which began production in 1979... -- Last edit: 2016-09-06 12:12:17 | ||
| Although I don't necessarily agree with the current identification, this should be listed the same as its other variants in the game: www.igcd.net/vehicle.php?id=7256 www.igcd.net/vehicle.php?id=7257 | ||
| For those who don't know, Megatrong is a developer who worked on this game and Deus Ex: Human Revolution, and this is what he had to say for this car back then: Megatrong a écrit Answer: Inspired by Carbon Motors E7, Acura TSX, Prius & Cadillac CTS Coupe.....and based on an initial design from another concept artist. megatrong.deviantart.com/art/Gaming-industry-258612439 | ||
| For those who don't know, Megatrong is a developer who worked on this game and Deus Ex: Human Revolution, and this is what he had to say for this car back then: Megatrong a écrit Answer: Inspired by Carbon Motors E7, Acura TSX, Prius & Cadillac CTS Coupe.....and based on an initial design from another concept artist. megatrong.deviantart.com/art/Gaming-industry-258612439 | ||
| With the new picture, it looks almost exactly like a Ford EX. -- Last edit: 2016-09-03 12:39:20 | ||
| Isn't this a mess? The main picture does not show the "Factory R175 DX", but instead shows a Prototype R175 ST and a Tuned R180 ST. However, the second image does show the correct car as described. | ||
| Actually more than half of the snow vehicles are playable, both in the Prologue and Bury The Hatchet (if you start the mission as Michael): Rancher XL - Michael's car in the Prologue, also spawns in traffic during Bury The Hatchet, can be stolen Asea - Michael's car in Bury The Hatchet Emperor - available in Content Creator, also spawns in traffic during both missions, can be stolen Fieldmaster - spawns in traffic during the Prologue, can be stolen Sadler - spawns in traffic during Bury The Hatchet, can be stolen Burrito - used by triads in Bury The Hatchet, can be stolen These snow vehicles are still unplayable: Police Roadcruiser - used by police in the Prologue, unplayable Police Rancher - used by police in the Prologue, unplayable Stockade - parked outside the bank in the Prologue, unplayable Mesa - parked outside the church in Bury The Hatchet, unplayable -- Last edit: 2016-08-25 15:06:01 | ||
| Reposting my comparison after it was deleted: i.imgur.com/b8hW4ax.png | ||
| Lexus LF-LC Vision Gran Turismo ? | ||
| Burn Rubber a écrit I thought it was a MINI One at first. Given the steel wheels and lack of Cooper S features (like the hood scoop, spoiler, etc.) you're absolutely right. I also found another game using the same model: www.igcd.net/vehicle.php?id=76728 -- Last edit: 2016-06-30 16:07:38 | ||
| If it's meant to be Mr Bean's car, it should be listed as a 1977 Mini 1000. | ||
| ZoomZoom a écrit I've abandoned all hope for a mundane car DLC. How can one company be so out of touch with what the LA public drives? If you're expecting normal cars, I'm afraid you've missed the boat. Once R* released PS4/XB1/PC version, there was no more opportunity to add new cars to traffic. Especially since we are now looking at online-exclusive updates with $1 million+ cars, I doubt we'll see anything "mundane" ever again. | ||
| Oshkosh FMTV - www.igcd.net/vehicle.php?id=43965 | ||
| Desscythe17 a écrit I think the rear half is definitely not a DB7. The roofline is not as gradual as the DB7, but more radical like the Venturi. The car is also more boxy than the DB7. webcarstory.com/voiture.php?id=7639 (DB7) webcarstory.com/voiture.php?id=1418 (Venturi) I'm not sure I see where you're coming from: The roofline follows the Aston's smooth curves beautifully, even with the boxiness of 2002 graphics. Similarly, the side window curves upwards at the rear, just like the DB7. The Venturi however has a very boxy shape, with a roofline that extends to the very back of the car, which this car does not. Every side detail - the grille, the door handle, even the mirrors - are perfectly copied from the DB7 and there is no sign of the massive intakes that the Venturi has. -- Last edit: 2016-05-25 15:32:25 | ||
| Actually, this literally is a DB7 with a wing. | ||
| speedfreak975 a écrit Well which regal/Opel does that look like. All I know is that GM bought Opel so that they can save Buick ass from bankruptcy Edit : I mean which year Seriously?? Firstly, GM took full control of Opel back in 1931, at the height of Buick's success. I'm fairly sure Opel models have only been rebranded as Buicks since the Opel Astra became the Chinese Buick Excelle XT in 2009. Obviously, they're talking about the newest 2010+ Buick Regal, which is a rebranded 2008+ Opel Insignia. upload.wikimedia.org/wikipedia/commons/1/1e/2011_Buick_Regal_CXL.jpg On inspection of the bodylines, I certainly agree with the Buick Regal, although the front is very similar to the Acura RL. But I must stress, this is NOT Made for Game - it's a Buick Regal. | ||
| JFK a écrit Well, after the argument about supermini isnt acutally a super-mini-car, is this... hatchback? When Smart started, they were selling it as City Coupe... WCS has it listed as supermini on the other hand. I am confused. On the current system, it should be listed as a Supermini. The issue is that Rinspeed needs to change "Supermini" to "City Car" on the English version of IGCD, IMCDb & WCS. In fact, just to make sure this gets noticed: !"Supermini" should read "City Car" on the English version of IGCD, IMCDb & WCS. -- Last edit: 2016-05-17 21:50:09 | ||
| I'd just like to reiterate that using the term "Supermini" to describe the smallest class of cars is incorrect. From Wikipedia: The term "City Car" may be more accurate. From Wikipedia: -- Last edit: 2016-05-16 11:52:37 | ||
| Colours are the Lotus racing colours of the period, but that spoiler suggests this is a McLaren M7A - upload.wikimedia.org/wikipedia/commons/thumb/3/3e/Hulme68.jpg/265px-Hulme68.jpg | ||
| Honestly these are probably just Humvees | ||
| The number of doors doesn't make a difference. Shooting Brakes are estates but combined with coupe elements, primarily the curved rear of the cabin. On a slightly different note, the number of doors doesn't affect sedans/saloons or coupes either. A coupe is defined by its curved roof shape, so coupes can have 2 or 4 doors. | ||
| car-dude44 a écrit Looks like a Vought M270, just with a different missile system. kitsunesden.xyz/Rifts/Rifts-Earth-Vehicles/M270_MLRS-2.jpg Looks about right, but the name you've used doesn't seem correct. The M270 MLRS is the specific name for the vehicle and missile system combination, so using it here when the missiles are different could be inaccurate. Similarly, the Vought Corporation was only responsible for the design, while manufacture was contracted to multiple firms including Lockheed Martin. The carrier vehicle is known as the M993 and is built on the chassis of a BAE Systems Bradley. I suggest we list this as a BAE M993, but I'm no expert on military vehicles (I just know what to look for on Wikipedia) so can anybody with more experience confirm that identification? | ||
| Looks like it could be a Mustang under all that armour. | ||
| If you guys are going to start making changes to cars from long-running series, at least have the courtesy to make the changes across all the games (and variants in the same game) and don't leave them inconsistently labelled like this: Fortunes: Flatout 2: www.igcd.net/vehicle.php?id=294 Flatout 3: www.igcd.net/vehicle.php?id=44432 Flatout Head On: www.igcd.net/vehicle.php?id=19077 Starflights (based on the Fortune): Flatout 2: www.igcd.net/vehicle.php?id=39271 Flatout Ultimate Carnage: www.igcd.net/vehicle.php?id=38680 Flatout Head On: www.igcd.net/vehicle.php?id=19116 Also, some rearviews for reference, and I've got to say it looks a lot like a DeLorean: Fortune rear view Starflight rear view -- Last edit: 2016-04-17 13:00:57 | ||
| Despite the Vauxhall branding used in-game, this is actually identical to the Opel Astra DTM car also in the game. It even retains the yellow/white Opel livery and "Genau Mein Ding" slogan of Opel Service. Same is true for the Vauxhall Calibra touring car. | ||
| Shinka Nibutani a écrit bump You do know that you can make your own edits to pages, right? | ||
| Burn Rubber a écrit The Slamvan was practicly a custom Ratloder anyway. This is why I hate R*It's a old pickup that's just in good shape and has a different front end. igcd.net/vehicle.php?id=69732 Why even mention the Slamvan when we already have the Rat-Truck, which is already a cleaner, hot-rod version of the Rat-Loader and was released at the same time as the Slamvan... www.igcd.net/vehicle.php?id=69754 | ||
| It wasn't actually edit-locked as far as I could tell. There just happened to already be an edit pending approval so the edit button was hidden. | ||
| AutoTracker a écrit Not as good as in Horizon 2 where a free car was brought in every update... Well actually it's probably better, since we're getting 7 free new cars with the first update after release. | ||
| When was this added to the game? | ||
| Burn Rubber a écrit It kinda looks like a C1 to me. :P Here, this should help. Besides, it's based on a car from the show - www.imcdb.org/vehicle_871221-Studebaker-Commander-Starliner-1954.html -- Last edit: 2016-02-18 00:22:41 | ||
| tupacserbia a écrit lol where the hell did i say the ingame car WASN'T MR At exactly 10:55 on 2016-02-15 you said: tupacserbia a écrit there is NO such thing as an RR 300zx RR and MR are not the same thing, so like I said: get your facts right before you start being a dick, or just don't be a dick in the first place. I agree that this is an Esprit, but you shouldn't treat other users like that. -- Last edit: 2016-02-15 11:18:17 | ||
| Austin FX4 | ||
| JFK a écrit I dont see difference between SVX and Alcyone. Same car, different names inside and outside of Japan. The Alcyone SVX is for the JDM, while SVX is international. | ||
| Chevy Caprice | ||
| Not really. The TR7's headlights taper towards the back and have rounded edges, while the bumper has an angle in the centre of it. There is also an indicator mounted at the end of the bumper on the side before reaching the front wheel and the side feature line is slanted. This car has notably Esprit like details, including perfectly rectangular headlights and bumper, plus a perfectly horizontal feature line on the side. The side window is also the shape of the Esprit's. -- Last edit: 2016-01-20 16:55:15 | ||
| More like a BMW with grille & lights like that. | ||
| Lotus Esprit | ||
| Another car that can't seem to stay away from being Made For Game. Despite the simplistic nature of cars in this game, there is an almost unanimous agreement on the VW Jetta for this car in both Midtown Madness games, which would be a good identification given the features it has. | ||
| Why does this particular van keep getting put back to Made for Game? As sajmon14 stated, this car is listed as "va_eurovan_f" in the game's code, clearly referring to the VW Eurovan (the Transporter T4 in Europe). Given the simplistic nature of the traffic cars in this game, it would be an accurate identification. | ||
| I actually think GTA V is a really good game and is probably the game I've played most since its release. I don't have a lot of criticisms towards it and I can't say that I relate to some of the problems you guys have with it. Sure some of the kids in online are incredibly annoying (invite only ftw), the prices for new content are becoming increasingly extortionate and old-gen support has been ended, but the game itself is very good. Single player is excellent, and if it had Online's insurance/car storage system I'd probably stay offline permanently. Also, the story missions can feel very scripted and linear, but they're still very enjoyable. Unfortunately some features of SP are removed for Online, such as animals and more advanced damage modelling, which makes it less enjoyable to explore. V's cars do however feel very slow at top speed, because they are - the fastest car in the game is only capable of 126mph. GTA IV on the other hand was my first GTA game and I honestly hated it. The only things I can commend are the car selection, which is uniquely gritty with 80's and 90's cars (something that V lacks) and the soundtrack which features the best radio station I've heard in a video game - Liberty Rock Radio. But otherwise the game was awful. The open-world is city-locked and not particularly interesting. The story is either too boring or too depressing, possibly both. The shooting mechanics are also very clunky and annoying to use. But by far the worst thing in GTA IV is the driving mechanics. Most people praise it as "realistic" or "challenging", but the cars simply do not handle at all. If you think real cars work like these, you should probably see a mechanic because your wheels are missing and your suspension is made of cheese. Turning is a joke in that game - I've yet to find a single car that could take any corner at more than maybe 5mph without some horrific accident. The body roll is so ridiculous and exaggerated that you might as well drive with the car on its side the entire time you're in Liberty City. And god forbid that you try to drive over 70mph anywhere, because just touching the wheel will send you into an uncontrollable spin, even in the so-called "sports" cars. I remember one time I was playing one of IV's excuses for a race and the AI did such a poor job navigating the track that an opponent crashed so many times it exploded. Then it has the balls to blame me for killing a competitor and Nico was banned from street races for a while, although I didn't exactly want to play any longer after that shocking display. -- Last edit: 2016-01-11 00:56:00 |
!
This is why I hate R*