Last completed video game pages

Burnout Revenge, Racing, 2005



Developer: Criterion Software Group Ltd.

Publisher: Electronic Arts, Inc.

Damageable vehicles: Yes

Tracks or places: view them

PS2XBoxXBox 360


Pictures for this video game were provided by: Star Wars Fanatic , TrueCrime , GroupB , lcpdcv

All - A - B - C - D - F - G - H - I - K - L - M - N - P - R - S - T - U - V - W

Results pages

1 | 2 | 3

IGCD Tests [ Add a Test ]


The average are only displayed when the number of votes has reached 3.
Graphics and Sound
Vehicle ModelingYour Vote :
/10
Average :
6.5/10 (4 votes)
Landscape/Scenery QualityYour Vote :
/10
Average :
7.75/10 (4 votes)
Weather EffectsYour Vote :
/10
Average :
5.75/10 (4 votes)
Damage SystemYour Vote :
/10
Average :
9.25/10 (4 votes)
Sounds EffectsYour Vote :
/10
Average :
8.33/10 (3 votes)
Gameplay
PlayabilityYour Vote :
/10
Average :
9/10 (6 votes)
RealismYour Vote :
/10
Average :
7.25/10 (4 votes)
Artificial Intelligence PerformanceYour Vote :
/10
Average :
8/10 (4 votes)
Lifespan
Vehicles VarietyYour Vote :
/10
Average :
8/10 (4 votes)
Tracks Variety/Map SizeYour Vote :
/10
Average :
7.75/10 (4 votes)
Solo ModeYour Vote :
/10
Average :
9.25/10 (4 votes)
Multiplayer ModeYour Vote :
/10
Average :
7/10 (3 votes)


Introduction



AuthorMessage

Star Wars Fanatic EN (487)

2007-09-12 23:24

Burnout Revenge arrived hot on the heels of the previously ground breaking Burnout 3 Takedown, and is considered by some to be the most accomplished title out of the Burnout franchise thus far. I, however, disagree. Whilst the frantic gameplay, a crucial staple to Burnouts success, still excels, there were a few new features that I simply felt were unsuitable. The defining new feature of Burnout Revenge is an emphasis on revenge, a step up from takedowns, whereby you get credited more explicitly for taking another racer out who previously took you out. However, in reality the most noticable new aspect of Burnout Revenge is the inclusion of the dubious traffic checking mode. This mechanic enabled you to plough into the traffic relentlessly, and essentially use it as a weapon as crashing into traffic was no longer an issue. Although it can look spectacular, seeing the seemingly weightless cars float around out of your way was just too ludicrous, even by Burnouts monstrous standards, and more importantly took away the challenging nature of hurtling through traffic at high speed that the series once possessed. It just didn't feel dangerous anymore, unless you went the wrong way since traffic checking didn't apply to oncoming traffic. As with Burnout 3, the series was once again horrifically EAified with an even worse soundtrack and an even worse crash mode. For some reason, they felt the need to make crash mode play like a game of golf, by introducing a contrived starting meter, along with wind hazards and even cringe worthy cheering just to remind you that you have bought a product of EA. As for the car lineup, I can't help but feel that a better variety of cars would have been of benefit since Revenge mostly relies on sports cars in comparison to Takedowns array variety. Even compacts and saloons are merely restricted to crash mode. Incredibly, it was also impossible to jump into a single race - you had to trawl through the world tour mode rather than swiftly jump into a race of your desire. Still, despite the negatives the graphics were an improvement with their more realistic flair, and you can hardly call a Burnout game unenjoyable. An enhanced version was also released on the Xbox 360.

Meowth <="=>.

2009-06-09 00:26

:love:

108092 FR (1)

2011-06-13 15:42

max speed in the game is : 329 km/h in race 330,1 km/h !

carcrasher88 US (20)

2011-06-13 15:53

Tracks and Places:

Lone Peaks, USA (Colorado?)
Angel Valley, USA (Los Angeles, CA)
Sunshine Keys, USA (Orlando/Miami, FL)
Motor City, USA (Detroit)
Eternal City (Rome?)
White Mountain (Swiss Alps?)
Eastern Bay (Tokyo)
Central Route (Hong Kong? China?)

Gamer DE (73)

2011-12-25 10:19

There's a Carl's Jr. Ford F-350 which needs to be added.

-- Last edit: 2015-05-26 08:21:54

lcpdcv US (52)

2012-11-22 10:09

^ Indeed, along with the civilian Nissan Cedric sedan and a Lada station wagon.
Oh-also a white/red Hong Kong version of the Cedric cab.

-- Last edit: 2012-11-22 10:15:18

lcpdcv US (52)

2012-11-22 22:18

Also, where's the US traffic RV, US traffic SUV and the EU traffic pickup?

lcpdcv US (52)

2012-11-23 22:47

Added a shit ton of vehicles-the civi Cedric, HK taxi Cedric, US traffic SUV, EU traffic pickup, US traffic RV, EU traffic station wagon & Hardees Ford F-350. Accept them, please!

lcpdcv US (52)

2012-11-24 10:22

Bump-needs to be seen.

lcpdcv US (52)

2012-11-24 20:44

Added piece of construction equipment seen on Eastern Bay.
Page is almost complete-just needs the logging equipment from Lone Peak and the Carl's Jr. F-350.

lcpdcv US (52)

2012-11-24 21:17

Added the 2 pieces of logging equipment from Lone Peak.

Hamisxa PL (1)

2012-11-24 22:40

ahhhhh Good old times!

lcpdcv US (52)

2012-11-25 03:22

It appears the Asian traffic pickup is missing-I swear I remember it being on this page.

lcpdcv US (52)

2012-11-25 04:35

Hell, the Asian RV is missing too.

lcpdcv US (52)

2012-11-25 04:39

Added both of them-accept them, please.

lcpdcv US (52)

2012-11-26 01:38

Prima Guide has some interesting beta stuff-there was tanker trailers in the PS2/XBOX version, a minibus in the US traffic set(although since the traffic version of the Mobile Diner isn't listed, I think that's what it is) and this:

carcrasher88 US (20)

2012-11-26 02:05

^How about the green and beige double decker tram found in Central Route? There's a pic on pg 151 in the Prima guide. Probably wouldn't be out of place in the comments. :)

lcpdcv US (52)

2012-11-26 02:08


Here's the tram. :D
Shame that trailer wasn't used.

carcrasher88 US (20)

2012-11-26 02:15

I know! Imagine that hooked to a truck in a Traffic Attack. Hit the trailer, and send both it and the vehicle flying forward, separating, and going in opposite directions, left and right.

Now, say that happens, and there are semis and/or buses coming in the opposite direction. The vehicle hits the first one, while the camper bounces off the guardrail, sliding into the one behind it. Double Awesome Skill Shot!

-- Last edit: 2012-11-26 02:15:55

lcpdcv US (52)

2012-11-26 02:18

That'd be awesome.

lcpdcv US (52)

2012-12-07 01:06

Added the Carl's Jr. F-350.
Page is now complete.

OuIGCD (23)

2013-01-27 10:18

Can anyone replace SWF traffic shots in this page?

-- Last edit: 2017-05-27 15:00:04

fellian UK (0)

2013-02-07 17:59

I totally agree with Star Wars Fanatic. This game was slightly disappointing compared to Burnout 3

Andra125 SI (8)

2013-02-07 18:01

Replying to a 6 year old comment once again...

fellian UK (0)

2013-02-09 17:13

Andra125 wrote Replying to a 6 year old comment once again...


Once again, I wasn't here to reply to it 6 years ago. Do you have a problem with new members replying to old comments or something?

Andra125 SI (8)

2013-02-09 19:25

fellian wrote

Do you have a problem with new members replying to old comments or something?

Nope, but it can be really annoying if someone keeps replying to outdated comments all the time...

ditha57 ID (3)

2013-02-13 04:20

fellian wrote I totally agree with Star Wars Fanatic. This game was slightly disappointing compared to Burnout 3

Honestly, I'd prefer Revenge > Paradise > Point of Impact > Takedown > Legends.
Revenge is my name and my favorite, no offense but I'd like to check traffic all the way.

ItsaUserName EN (69)

2013-02-13 19:21

fellian wrote

Once again, I wasn't here to reply to it 6 years ago. Do you have a problem with new members replying to old comments or something?

Um no, but would you reply to a letter written 100 years ago simply because "you wasn't there to reply to it 100 years before"?

-- Last edit: 2013-02-13 19:22:03

fellian UK (0)

2013-02-19 15:35

ditha57 wrote
Honestly, I'd prefer Revenge > Paradise > Point of Impact > Takedown > Legends.
Revenge is my name and my favorite, no offense but I'd like to check traffic all the way.


No offence, but if you like traffic checking you're probably a bad driver

fellian UK (0)

2013-02-19 15:36

ItsaUserName wrote
Um no, but would you reply to a letter written 100 years ago simply because "you wasn't there to reply to it 100 years before"?


Actually, no, because something that happened 100 years ago probably isn't relevant today. Six years is a bit different to 100 years

-- Last edit: 2013-03-01 19:25:34

Andra125 SI (8)

2013-02-19 15:38

...

ditha57 ID (3)

2013-02-22 05:10

fellian wrote

No offence, but if you like traffic checking you're probably a bad driver


Fellian, I want to make a correction, I'm rather being an aggressive driver than bad driver.

Tuppence870 UK (67)

2013-05-25 17:32

This game needs a serious clean up - there are multiple cars which are identified as vehicles that look completely different, and some variants of the same in-game cars that are identified as different vehicles.

I might capture some better images to help fix things.

Tuppence870 UK (67)

2014-10-23 11:11

carcrasher88 wrote Tracks and Places:
White Mountain (Swiss Alps?)
Central Route (Hong Kong?)


Central Route should be changed to Hong Kong SAR.
White Mountain should be changed to Switzerland.

Burn Rubber US (346)

2015-06-25 22:38

No offense to Star Wars Fanatic, but some of these pictures are of crashed cars. Like I said, and provided links for, all cars that need a replacement on their picture. I mean, If SWF wants to, he can do it so he can keep the credit for the pictures. (If he gets on) but this and the rest of the burnout pages have crashed cars. Can we get them changed please? I mean you can understand. Burnout is my game after all. No offense intended.

GeoZR177 US (26)

2015-06-25 22:53

Burn Rubber wrote No offense to Star Wars Fanatic, but some of these pictures are of crashed cars. Like I said, and provided links for, all cars that need a replacement on their picture. I mean, If SWF wants to, he can do it so he can keep the credit for the pictures. (If he gets on) but this and the rest of the burnout pages have crashed cars. Can we get them changed please? I mean you can understand. Burnout is my game after all. No offense intended.


I agree they should be changed to better expose the full view of the cars. I believe the Burnout Wiki has these pics.

Burn Rubber US (346)

2015-06-25 23:27

GeoZR177 wrote

I agree they should be changed to better expose the full view of the cars. I believe the Burnout Wiki has these pics.

I may look. Most wikias just steal IGCD's pictures though. I think we need some kind of copyright for that.

GeoZR177 US (26)

2015-06-25 23:31

Burn Rubber wrote
I may look. Most wikias just steal IGCD's pictures though. I think we need some kind of copyright for that.

I just looked at the Wikis for Burnout 2, 3, Revenge and Dominator and theyre pics are different from ours so multiple games in the franchise can be redone if needed

Burn Rubber US (346)

2015-06-26 00:02

GeoZR177 wrote
I just looked at the Wikis for Burnout 2, 3, Revenge and Dominator and theyre pics are different from ours so multiple games in the franchise can be redone if needed

I'll get on it if I can have enough time.

Burn Rubber US (346)

2015-06-26 03:41

I feel stupid. I really do. I have no idea how to take screenshots on a console either. (I'm pretty sure it's a gadget or device of some sorts) and until good-ol JFK helped me, I didn't know how on computer either. My poor Burnout is suffering and I can't help. I'm just stupid. If its not a mobile game, I can't do it! I'm sad. I want to contribute. I just can't.

Tuppence870 UK (67)

2015-08-10 19:55

Here's some food for thought. This is one of the first games that I noticed was horribly messy with its identifications, to the point where variants of the same base car were listed differently. I finally got around to updating this one today, yet only some of the changes were excepted. But here's the thing - the changes were accepted on some variants of cars, but not others. So basically, the problem has not been solved.

UPDATE: 90% solved.

Only issue now is the Tuned R### - I believe it to be a Ferrari Testarossa, but it's currently listed separately as a Ford GT and Made For Game. It's neither of those but without a higher resolution image it'll be hard to explain why.

-- Last edit: 2015-08-10 22:40:23

Burn Rubber US (346)

2015-08-10 22:22

But we still have all of the crashed car pics. :(

Burn Rubber US (346)

2016-02-19 22:07

This and the other Burnouts are seriously messed up still.

GroupB US (632)

2016-05-17 19:00

Added all the Xbox 360 DLC cars. I don't necessarily agree with all the old ID's, but I left them the same for consistency.

carcrazedalex586 (5)

2016-08-02 16:45

Central Route takes place in Hong Kong, while White Mountain takes place in Switzerland.

carcrazedalex586 (5)

2016-08-14 12:42

WHITE MOUNTAIN TAKES PLACE IN SWITZERLAND, WHY DOESN'T ANYONE BELIEVE ME?!

carcrazedalex586 (5)

2016-08-17 10:28

Central Route takes place in Hong Kong, because the traffic cars drive on the left.

carcrazedalex586 (5)

2016-08-17 16:51

WHY ARE PEOPLE OF THIS SITE REJECTING MY CORRECT TRACK ENTRIES?

Bumpercars45 AU (12)

2016-08-26 04:03

carcrazedalex586 wrote WHY ARE PEOPLE OF THIS SITE REJECTING MY CORRECT TRACK ENTRIES?

Welcome to IGCD my dude, shit doesnt make sense here sometimes...

Tuppence870 UK (67)

2016-08-26 12:47

carcrazedalex586 wrote Central Route takes place in Hong Kong, while White Mountain takes place in Switzerland.


Absolutely correct, but good luck getting anything changed.

On a different note, the Prototype R205 GT is missing from the car list.

carcrazedalex586 (5)

2016-10-04 10:22

All the blurry shots must be replaced!

uglyman323 AU (1)

2016-11-15 02:28

Where is the Prototype R205 GT??? :??:

carcrazedalex586 (5)

2016-12-27 19:17

Proof that White Mountain is in Switzerland: I remember seeing a shop sign reading "Geschenke". I guess that's German. No one in France speaks German. Looks too cold to be Germany, so it's Switzerland. DON'T IGNORE THIS COMMENT!

Desscythe17 TK (3)

2016-12-27 20:10

carcrazedalex586 wrote No one in France speaks German.

Wrong.

Desscythe17 TK (3)

2016-12-27 20:11

carcrazedalex586 wrote Proof that White Mountain is in Switzerland: I remember seeing a shop sign reading "Geschenke". I guess that's German. No one in France speaks German. Looks too cold to be Germany, so it's Switzerland. DON'T IGNORE THIS COMMENT!

Your comment is so bad, I'll reply to it again. A cold country where they speak German... Hmm.. Ever heard of Austria?

carcrazedalex586 (5)

2016-12-27 21:00

Desscythe17 wrote
Your comment is so bad, I'll reply to it again. A cold country where they speak German... Hmm.. Ever heard of Austria?

Let me just say that the track was going to be called "Switzerland" in the beta.

Burn Rubber US (346)

2016-12-27 21:13

carcrazedalex586 wrote Proof that White Mountain is in Switzerland: I remember seeing a shop sign reading "Geschenke". I guess that's German. No one in France speaks German. Looks too cold to be Germany, so it's Switzerland. DON'T IGNORE THIS COMMENT!

Please just shut up. You clearly know next to NOTHING about these games.
carcrazedalex586 wrote
Let me just say that the track was going to be called "Switzerland" in the beta.

>Games use fictional tracks.
>Beta had an IRL location.
Sure. And Half Life 3 is coming out in January.

At least you were right about one thing. Geschenke translates to "Gifts" in German.

-- Last edit: 2016-12-27 21:14:58

Tuppence870 UK (67)

2016-12-28 01:38

Well actually the much better proof is that the cars in this game use license plates from the countries featured in the tracks. There are Swiss plates on some cars, but none from France.

Burn Rubber wrote You clearly know next to NOTHING about these games.

How ironic.

-- Last edit: 2016-12-28 01:58:09

Speedevil BE (141)

2016-12-28 03:06

Burn Rubber wrote
Please just shut up. You clearly know next to NOTHING about these games.

>Games use fictional tracks.
>Beta had an IRL location.
Sure. And Half Life 3 is coming out in January.

At least you were right about one thing. Geschenke translates to "Gifts" in German.


The track could very well have been called Switzerland in the beta, while they didn't have a definitive name for it. I don't see how that's stupid.

Also, one of the White Mountain crash junctions is called Swiss Roll.

-- Last edit: 2016-12-28 03:41:00

carcrazedalex586 (5)

2016-12-28 08:27

Tuppence870 wrote Well actually the much better proof is that the cars in this game use license plates from the countries featured in the tracks. There are Swiss plates on some cars, but none from France.

Exactly! I dunno what was someone thinking when they thought White Mountain was in France!

carcrazedalex586 (5)

2016-12-28 08:29

I think the admins no longer reject my track entries. They were like that on Need for Speed: Hot Pursuit 2.


Also, like I said before. There is no way that Central Route would be in China. They drive on the left and there are cars with yellow and black Hong Kong plates. China drives on the right and they have blue and white plates.

-- Last edit: 2016-12-28 08:32:35

Burn Rubber US (346)

2016-12-28 09:20

If Central Route isn't China, doesn't that disapprove your entire license plate thesis?

Tuppence870 UK (67)

2016-12-28 14:04

Burn Rubber wrote If Central Route isn't China, doesn't that disapprove your entire license plate thesis?

Not in the slightest. Admittedly it's been a while since I've played this game, but if carcrazedalex is right about there being cars with HK license plates, then it very much approves the theory.

And that's besides the fact that Hong Kong is a special administrative region of... China. Central Route is as Hong Konger as it is possible to be, featuring the city's famous architecture and notable leftovers from its British colonial days (old-school British double-decker trams, and left-side driving). It's Hong Kong, no doubt about it.

carcrazedalex586 (5)

2016-12-28 14:13

Tuppence870 wrote
Not in the slightest. Admittedly it's been a while since I've played this game, but if carcrazedalex is right about there being cars with HK license plates, then it very much approves the theory.

And that's besides the fact that Hong Kong is a special administrative region of... China. Central Route is as Hong Konger as it is possible to be, featuring the city's famous architecture and notable leftovers from its British colonial days (old-school British double-decker trams, and left-side driving). It's Hong Kong, no doubt about it.

And Tuppence, you should be happy that both tracks got changed.

Burn Rubber US (346)

2016-12-28 14:16

I'm going back playing the game to verify these plates ACTUALLY say Hong Kong on them. I don't believe any of what is being said here.

carcrazedalex586 (5)

2016-12-28 14:19

Burn Rubber wrote I'm going back playing the game to verify these plates ACTUALLY say Hong Kong on them. I don't believe any of what is being said here.

Try the "Limited" cars. One plate example: Limited R175 ST, HKRC01. (Hong Kong Racer 01)

Burn Rubber US (346)

2016-12-28 14:21

The letters HK next to each other doesn't AUTOMATICALLY mean Hong Kong. If I saw a car with that on the plate in the US, am I supposed to think it was registered in Hong Kong?

carcrazedalex586 (5)

2016-12-28 14:29

Burn Rubber wrote The letters HK next to each other doesn't AUTOMATICALLY mean Hong Kong. If I saw a car with that on the plate in the US, am I supposed to think it was registered in Hong Kong?

All the plates in the game have meanings.


DT-RC-01 (Detroit Racer 01, Factory R160 ST, represents Motor City)
DT-MU-01 (Detroit Muscle 01, Factory M-Type ST, represents Motor City)


Burnout ain't real life. They messed up the Japanese plate system in the game.

-- Last edit: 2016-12-28 14:30:09

Tuppence870 UK (67)

2016-12-28 15:33

Burn Rubber wrote I'm going back playing the game to verify these plates ACTUALLY say Hong Kong on them. I don't believe any of what is being said here.

HK licence plates don't say Hong Kong on them.

These are examples of the plates I've found on this IGCD page (but the pictures here are mostly terrible so finding the others will be difficult):

California / Angel Valley
Michigan / Motor City
Florida / Sunshine Keys
Italy / Enternal City
Switzerland / White Mountain
Japan / Eastern Bay

I know wiki's aren't always trusted around here, but the Burnout Wiki also lists White Mountain as Swiss and Central Route as Hong Konger.

-- Last edit: 2016-12-28 15:33:36

civic_eg6_94 ID (71)

2016-12-28 16:42

Burn Rubber wrote The letters HK next to each other doesn't AUTOMATICALLY mean Hong Kong. If I saw a car with that on the plate in the US, am I supposed to think it was registered in Hong Kong?


I don't know if you're stupid, clueless, or in denial. The license plate in this game is VERY easy to determine where it's from (except for Lone Peaks, but maybe it's just me). The word HK, the fact that it has British style license plate shape and color, and the digits arrangement are dead giveaway that it's based on Hong Kong. Only the most idiot of people said otherwise.

carcrazedalex586 (5)

2016-12-28 16:54

civic_eg6_94 wrote

(except for Lone Peaks, but maybe it's just me)

Lone Peak is based on Montana. Look at cars with Montana plates. They start with RM (Rushmore). Though Mount Rushmore is in South Dakota. This would make Lone Peak set in Montana, but close to South Dakota.

sajmon14 PL (232)

2016-12-28 17:25

It's nice that you guys try to identify those plates etc but don't go too far away with your interpretation ;) The track you're mentioning mustn't be placed in a certain place in South Dakota or Montana ;)

-- Last edit: 2016-12-28 17:32:51

Burn Rubber US (346)

2016-12-28 18:13

How about we just shut up about fucking liscense plates and talk about something relevant?

Something tells me the revs did not care enough about the plates to make them 100% accurate anyways.

Speedevil BE (141)

2016-12-28 19:13

Burn Rubber wrote How about we just shut up about fucking liscense plates and talk about something relevant?

Something tells me the revs did not care enough about the plates to make them 100% accurate anyways.


One of White Mountain's crash junctions is called Swiss Rolls. There's absolutely no debate about that.

Ridgeline562 EN (0)

2017-01-19 19:57

Why did the website turn French all of a sudden?

Speedevil BE (141)

2017-01-19 20:19

Ridgeline562 wrote Why did the website turn French all of a sudden?


Click on the UK flag in the top-right corner.

AutoTracker US (212)

2017-01-19 20:21

Ridgeline562 wrote Why did the website turn French all of a sudden?

Do you see the three flags below the search bar? They are language selection flags, and you must've clicked the French flag somehow, so that's why it's in French. I've made mistakes like that before too. :whistle:

Burn Rubber US (346)

2017-01-19 20:38

I do it on mobile daily. :lol:

TrueCrime US (31)

2018-11-09 01:02

To Admins (and Klumb3r):
I plan on attempting to fix this page with nice shots. I have this as a back-compatible title on the 360, and with the XB1 screenshot feature and OneDrive, I can help with old games like this. I have some questions though.

1. What's better - menu shots or on the track itself?
2. Damage isn't accepted anymore, isn't it?
3. Will this (hopefully) ID cars better?

If all goes well, I might be able to do it.

Klumb3r CL (460)

2018-11-10 20:26

1. Track.
2. Vehicles shouldn't have visual damage.
3. Obvious, any photo better than the current one will be welcome.

A recommendation, try that your images don't have so much frame. (imgur.com/a/lxtF7tt)

TrueCrime US (31)

2018-11-10 22:12

Track shots I can do. I've got a couple as we speak. It'll be awhile to get all of them except for the promo cars, as they are long gone.

I've also added some how to obtain it stuff on some of the special cars.

I'm not sure what to do with the Crash Junction cars. Should I take them on the select screen or do I have to put them on the road?

One more thing. Since this originally appeared late in the PS2/Xbox era in 2005, and the fact that they're different compared to the 360 version, released in 2006, should I add some differences to the cars in those versions?

Speedevil BE (141)

2018-11-10 22:39

Really, I'm not sure if your pictures are good replacements. They're very aliased as I guess they were shot on a real PS2.
I used an emulator for my Burnout 3 shots, doing that can fix that as you can run the game with 8 times the standard resolution.

TrueCrime US (31)

2018-11-10 22:46

I dunno. I've done worse, but I don't think they're that bad. Also, this is not running on a PS2.
I don't do emulators. The last thing I want are viruses. If there's nothing else to do I cannot help you. :/
Additionally, emulators cause even more aliasing.
I don't get it. I thought I was doing a good job. What happened?

Speedevil BE (141)

2018-11-10 23:16

It's not that you're doing a bad job, they're better than the current pictures. But they're either aliased or low resolution, which I can understand if you're shooting them on a console. Keep doing what you do, it's alright.

solarriors CH (8)

2018-11-11 08:40

May we do a working group to clearly write and establish the bases guideline as to how to do proper entries in IGCD. Something like what I wrote but more advanvex like rules for brightness contrast, min. Resolution,etc.
I can see myself, speedfreak and J-2 (for advices) doing that

J-2 ES (1393)

2018-11-11 17:13

It's quite easy. Some rules/guidelines have actually existed for a long time, but to sum them up and update them, and also keeping it fair and simple rules should be as follow:

1-The car is the star. Keep it focused, in a close-up view (anything not the car in the pic is wasted space, and since the pics only have a certain size and thumbnails make the pics even smaller, this is really important), and proper lighting. Other cars and any background in the pic are acceptable, but just as background (the car alone is preferable anyway to keep them clean)
2-The car is being showcased as a pristine example of how it looks in the game for any person, think as if you're doing the official pics for a DLC pack. That means keep it stock, no custom colors, no decals, no mods, and as little damage/dirt as possible.

And...that's really it. Keep it stock, and do a nice focused close-up pic of the car, and any pic should be good to go. After all, this is a website to list vehicles in games, if you want to do something fancy, post them in comments, or any other web (I already made many of these mistakes when I was way younger, and I think most of the pics I did before Forza 4 or maaaaybe Forza 3 are rubbish)

Well, the third rule should be...organization. As I feared Forza Horizon 4 is now a big mess of many people doing pics without control or following any guidelines at all, but if people don't want to follow these rules (which I think they are good for the site itself and for users too, it's just about mantening coherence and cleaness), I don't have the strength to force it to anyone, specially because it shouln't need to be force in the first place.

Anyway, as I said many times, I'm still around here of course, so if anyone want to discuss this or any other topic please feel free to do so.

-- Last edit: 2018-11-11 17:15:40

TrueCrime US (31)

2018-11-12 04:09

J-2, about that statement:
I agree with most of them although this is a game without licensed cars.
1- Yes, I know for sure. Close-up view is acceptable. I'm not sure about lightning effects. Anything else is okay, as far as I know.

2- Agreed. It should represent the car, not an action shot. That's why some of these cars are wrecked. As far as modifications I really think the colors are preset for the game. They're generally unacceptable in licensed cars in racing games, if someone were to upload them. Damage, obviously not permitted.

Don't you still have Forza 3/4? You can still add missing other views and dashboard views now. Plus the ability to flip the front shot as the main pic.

Organization: To be honest, I've never had this until now. I can't believe more people are cramming in work to upload to the site. Yet people break rules, and there are consequences. Like flaming, etc, which I really don't want anymore. That's why I joined to enforce the rules and knock off trolls for their past history. In fact, I am the new IGPD when it comes to problems. As is, I have a split personality.

There's other games besides this that are in desperate need of shots, like Stuntman Ignition (lot of bad quality shots and missing surnames for player cars).

And I'm doing this page because of the inactive Burn Rubber. I'm hoping one day when all of this is done, he'd be happy to see nicer shots on this page.

Desscythe17 TK (3)

2018-11-12 08:41

TrueCrime wrote In fact, I am the new IGPD when it comes to problems. As is, I have a split personality.

And I'm doing this page because of the inactive Burn Rubber. I'm hoping one day when all of this is done, he'd be happy to see nicer shots on this page.

First of all, if you have a split personality, you should spend time with a psychologist, not on an internet forum about cars.
Secondly, it's kind of silly hearing you say Chesty is a sock puppet account (which is obvious to everyone except Rinspeed), when it's very clear that you are one yourself.

TrueCrime US (31)

2018-11-12 15:35

Look, I'm trying to help this site for all of its worth. I'm not making people upset. I just want some order this time. If I didn't help, the site would lose its reputation. And two, I'm far from a sockpuppet. I help get old games with better shots. Have you seen my work?
I am not liable if this happens. And I'm not making excuses. I'm trying to help. :/

solarriors CH (8)

2018-11-12 16:24

Can we stop also this mess about each other's account. I don't see what's happenning or what's the point of all this arguing. And like said in the Saints row page, use a private channel on Discord to discuss personal matters.(Or anywhere else)
We should almost create a "Public Conflicts Solving" channel...

@J-2 : As someone who had some Law Studies background, the way you wrote the guidelines are double edged. On one side it's good to not to be 100% exact (meticulous) and strict when describing as to let a gray area and some manoeuvre space. At the same time on the other hand, it can lead to unwished interpretation or confusion (misunderstanding and abuse on other contexts)
In general your text is great, I'm just making a heads up for possible issues

-- Last edit: 2018-11-12 16:28:13

Add a comment

You must login to post comments...