Need for Speed: Hot Pursuit 2 (2002)
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Type: Racing Developer: EA Seattle, EA Black Box Publisher: Electronic Arts Platforms: Gamecube, PC, PS2, Xbox Damageable vehicles: Yes |
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Comments
Author | Message |
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Victor_2003 photo_librarymode_comment 2022-11-16 14:12 | Black Box Studios is the developer of the PS2 version. -- Last edit: 2022-11-16 14:38:53 (Attacker1997) |
Aginnon photo_librarymode_comment 2022-10-25 17:16 | The police helicopters are missing. In the main PS2 version, it's an MD Helicopters MD-500, while elsewhere (GameCube version and derivatives), it's a Bell 206 JetRanger. |
Skyline159 photo_librarymode_comment 2020-04-07 18:00 | The Inside is not done, there is the problem of graphics during the gameplay. |
Skyline159 photo_librarymode_comment 2020-04-07 17:25 | Keep the PS2 NFS Edition cars for this page. |
carcrasher88
photo_librarymode_comment
2020-04-07 04:31 | If you can, feel free to move my traffic and prop vehicle ones over there as well, as those are from the PS2 version. Unless someone else wants to get better quality ones. |
carcrasher88
photo_librarymode_comment
2020-04-07 00:26 | That...actually makes a lot of sense, since the PS2 version was also developed by a different studio. Remember, Black Box developed the PS2 version, while EA Seattle developed all the other versions. Also, listing the developer as EA Canada is incorrect, as Black Box wasn't EA Canada, it was just part of EA Canada after the acquisition that occured during HP2 development. The acquisition also resulted in the name change to EA Black Box, which should be the developer name listed for the PS2 version, while the PC, GC, and Xbox versions should be EA Seattle. Both studios were part of EA Canada, but they weren't EA Canada as a whole. -- Last edit: 2020-04-07 00:28:14 |
Skyline159 photo_librarymode_comment 2020-04-06 20:01 | All NFS cars in the PS2 version are different in the PC, Gamecube and Xbox version. |
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